TRICK PAWS

TRICK PAWS

Play TRICK PAWS: Trap Run, a cat platformer with hidden traps, double jumps and a blaster. Learn each route and reach the yellow flag.

A harmless-looking floor can give way, and the next jump can spring a trap. Move your armed cat through short obstacle stages, collecting coins and blue gems as you learn what changes around you. A failed attempt reveals information you can use on the next run.

Developer: GameHubWeb · Game supplied by GameMonetize

Controls

Move with Left/Right or A/D. Jump with Space, W or Up; press again in the air to double jump. Shoot with X or F. P or Escape pauses, R restarts and M mutes. Touch devices have movement, jump and shoot buttons.

The supplier lists touch support. Use the game’s on-screen controls; landscape orientation gives you more room.

TRICK PAWS: Gameplay video

Watch how the cat approaches an obstacle, jumps and collects items. Compare the timing with your own attempt rather than copying a run at full speed.

Gameplay footage supplied by GameMonetize

How to play: TRICK PAWS

Reach the yellow flag while avoiding traps and enemies. Return for collectibles after learning the route.

1

Start in Rookie

Press Play and choose the unlocked first level. Learn its layout before chasing a perfect run.

2

Test a short movement

Walk a little, then stop before the next suspicious floor or object.

3

Keep the second jump ready

Jump once, then use the second press in the air when you need extra height or distance.

4

Deal with enemies

Use the blaster from a safe position, or jump on enemies as described by the supplier.

5

Finish, then revisit

Find the yellow flag first. Use later attempts to recover gems and improve the result.

Questions & answers

TRICK PAWS

Is TRICK PAWS the same as Trap Run?

The public listing is called TRICK PAWS; the embedded game calls itself Trick Paws: Trap Run. This page uses that GameHubWeb version.

How do I double jump?

Press a jump key once, then press it again while airborne. Holding the key is not a second press.

Why keep playing after a fail?

A surprise reveals where a trap is and how it activates. Use that knowledge to change the next approach.

Can I restart a difficult section?

R restarts the attempt. Use P or Escape if you need to stop and review the controls.

Can I play on a phone?

The supplier lists touch support. Use the game’s on-screen controls; landscape orientation gives you more room.

Do I need an account to play?

You can start the embedded game without a Ragdoll Hit account. The game may show its publisher’s ads.

Tips & strategy

Why did a safe-looking route fail?

Hidden spikes, falling objects, collapsing ground and fake platforms are part of the challenge. Remember the location and trigger of a surprise. On the next attempt, approach more slowly or leave enough room to jump; repeating the exact same movement usually repeats the problem.

Use the double jump deliberately

Two jump presses give you two decisions. Spending both immediately can leave nothing for a late correction. First practise a jump with a pause between presses on a familiar obstacle, then adjust that pause when the next gap demands it.

Coins and gems ask for different routes

The first stage shows separate counters for coins, blue gems and fails. Collecting an easy ground coin proves the route works, but a gem above a platform may need a different approach. Learn the exit path before taking a detour, and watch what your next attempt actually improves.

What unlocks next?

The level selector groups stages into four worlds, with Rookie available first and the other worlds locked. The supplier describes bosses every fifth level. Treat those as progression goals; the controls you need immediately are movement, double jump and shooting.

Game modes

Single-player stages in four worlds: Rookie, Explorer, Hero and Legend. The menu lists 100 levels and 300 stars; later worlds start locked.

Game references

Controls and rules follow the creator and supplier references below. The strategy above suggests ways to practice these mechanics.

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